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Add a Mac (16:10, 2880x1800) platform to the screenshot studio: a MacBook .usdz model, native-app capture path in capture.sh (no simulator), and all four marketing layouts. Fix the screen texturing so the capture fills the display exactly — plain [0,1] planar UVs with a thin black matte baked into the shot for the rounded-corner margin (replacing the UV overscan that smeared the edge). Add a horizontal encryption-flow mode (beams/stream) for the side-by-side laptops in stay-private.
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1.1 KiB
Third-party asset attributions
iphone-17-pro-max.usdz
- Title: iphone 17 pro max silver
- Author: TechFreak (Sketchfab)
- Source: https://sketchfab.com/3d-models/iphone-17-pro-max-silver-9dbfe0d846f341bf9fc501a854f5de1a
- License: Creative Commons Attribution 4.0 (CC BY 4.0) — https://creativecommons.org/licenses/by/4.0/
ipad-pro.usdz
- Title: 2018 Apple iPad Pro
- Author: lazercar (Sketchfab)
- License: Creative Commons Attribution 4.0 (CC BY 4.0) — https://creativecommons.org/licenses/by/4.0/
macbook-air.usdz
- Title: MacBook Air
- Author: Jakob (Sketchfab — https://sketchfab.com/jakob3dlindblom)
- License: Creative Commons Attribution 4.0 (CC BY 4.0) — https://creativecommons.org/licenses/by/4.0/
CC BY 4.0 requires visible credit wherever these models (or renders derived from them) are published. The App Store screenshots produced by this studio are derivatives, so keep this attribution with the project. If a suitable place exists (e.g. the app's acknowledgements / licenses screen), surface the credit there as well.