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Added a comprehensive collection of Compose development guidelines, best practices, and skill definitions in the .codex directory. Co-authored-by: Junie <junie@jetbrains.com>
233 lines
8.7 KiB
Markdown
233 lines
8.7 KiB
Markdown
# Cross-Platform (KMP) Specifics
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## Sharing Strategy
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Share these first: reducers, ViewModels, validators, calculators, formatting policies, screen state models, most screen UI.
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Keep platform-specific until proven otherwise: permissions, share sheets, clipboard, haptics, file pickers, notifications, deep links, review prompts, platform input traits, OS navigation shell.
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## Placement Guide
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### What belongs in `commonMain`
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Feature state, intents/messages, reducer/ViewModel logic, calculators, validators, eligibility, repository interfaces, use cases that earn their keep, shared composables, presentation mapping, semantic nav effects and error keys.
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### What should remain platform-specific
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Runtime permissions, share/open sheet, haptics, clipboard, URLs, billing, notifications, biometrics, manifest/delegate deep links, OS widgets/shortcuts.
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### Placement Table
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| Concern | Default placement | Why |
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|---|---|---|
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| reducer/ViewModel | `commonMain` | pure, testable, reusable |
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| validator/calculator | `commonMain` | pure domain logic |
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| repository contract | `commonMain` | shared dependency boundary |
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| haptics/share/clipboard | interface + platform impl | app capability, easy to fake |
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| locale/number/date formatter | interface or shared library | locale-sensitive behavior |
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| resource identifiers | `commonMain` UI | shared UI uses shared resources |
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| permission prompt flow | platform-specific | OS-specific behavior |
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| safe-area / keyboard handling | route/UI boundary | platform behavior differs |
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| navigation controller binding | platform/UI shell | ViewModel should not know controller type |
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| analytics SDK integration | platform or shared facade | real implementation differs |
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### Dependency Verification for commonMain
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**Before claiming `commonMain`:** confirm multiplatform artifacts exist. Much of AndroidX is still Android-only; some libs publish KMP (e.g. `lifecycle-viewmodel`, `datastore-preferences`) with version-dependent surfaces. Check Maven for `-jvm`, `-iosarm64`, `-iosX64`, etc.; use context7 `resolve-library-id` + `query-docs` when available. **If unverifiable**, say so—use platform placement or wrapper interfaces.
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## Interfaces vs expect/actual
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### Default recommendation
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Use **interfaces** for app capabilities: haptics, clipboard, share, URL opener, analytics, date/number formatting, file opener.
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Use **`expect/actual`** for thin platform facts or one-off helpers when an interface buys little.
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### Practical rule
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- **Interface** when the capability has lifetime, DI, fakes, or multiple implementations
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- **`expect/actual`** when it is a tiny platform hook with no domain meaning
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### Dependency Injection
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Heavy/async/hardware services (GPS, biometrics, keystore): `commonMain` interface + Koin (or similar) for platform impls. Reserve `expect/actual` for tiny sync primitives (UUID, dates, clipboard).
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## Platform Bridge Patterns
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The rules above cover *when* to prefer interfaces vs `expect/actual`; below is *how* to wire each pattern.
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### Choosing the Right Bridge
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| Need | Pattern | Why |
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| Service with lifecycle, state, or async (player, auth, payments, analytics) | Interface + DI | Testable, fakeable, swappable impls |
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| Stateless platform fact (UUID, platform name, default locale) | `expect/actual` function | No DI overhead for a one-liner |
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| Reuse existing platform type in common signature | `expect class` + `actual typealias` | Rare — prefer interface when possible |
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### Pattern 1: Interface + DI (Primary)
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Contract in `commonMain`; platform modules supply impls; DI binds them. ViewModel depends only on the interface. Koin setup: [koin.md](koin.md).
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```kotlin
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// commonMain
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interface Player { fun play(uri: String); fun pause(); fun release() }
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// androidMain
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class AndroidPlayer(private val context: Context) : Player {
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private val mp = MediaPlayer()
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override fun play(uri: String) { mp.setDataSource(context, uri.toUri()); mp.start() }
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override fun pause() = mp.pause()
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override fun release() = mp.release()
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}
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// iosMain
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class IosPlayer : Player {
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private var av: AVPlayer? = null
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override fun play(uri: String) { av = AVPlayer(uRL = NSURL(string = uri)); av?.play() }
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override fun pause() { av?.pause() }
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override fun release() { av = null }
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}
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// androidMain
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val androidPlayerModule = module { single<Player> { AndroidPlayer(get()) } }
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// iosMain
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val iosPlayerModule = module { single<Player> { IosPlayer() } }
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class PlayerViewModel(private val player: Player) : ViewModel() {
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fun onEvent(e: PlayerEvent) {
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when (e) { is PlayerEvent.Play -> player.play(e.uri); PlayerEvent.Pause -> player.pause() }
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}
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}
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```
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### Pattern 2: expect/actual for Thin Primitives
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Stateless one-liners, no DI/interface/fakes:
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```kotlin
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// commonMain
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expect fun randomUUID(): String
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// androidMain
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actual fun randomUUID(): String = java.util.UUID.randomUUID().toString()
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// iosMain
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actual fun randomUUID(): String = platform.Foundation.NSUUID().UUIDString()
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```
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### Pattern 3: expect/actual with Typealias
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When a platform type already matches the contract:
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```kotlin
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// commonMain
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expect class PlatformDate {
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fun toEpochMillis(): Long
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}
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// jvmMain
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actual typealias PlatformDate = java.time.Instant
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// nativeMain
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actual class PlatformDate(private val nsDate: NSDate) {
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actual fun toEpochMillis(): Long = (nsDate.timeIntervalSince1970 * 1000).toLong()
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}
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```
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Prefer interface+DI for fakes or when types do not match 1:1.
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### Bridge Anti-Patterns
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- `expect/actual` for lifecycle/state/async → interface+DI
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- Platform imports in `commonMain` (compiler flags; still catch in review)
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- Fat `expect/actual` → thin bridge, logic in impls
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- Skipping interfaces when tests need fakes
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## Lifecycle
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`lifecycle-viewmodel` / `lifecycle-runtime-compose` can expose `ViewModel`, `viewModelScope`, `collectAsStateWithLifecycle` in `commonMain`; not all Lifecycle APIs are MP—depends on androidx/KMP.
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- Artifact must publish KMP targets (`-jvm`, `-iosarm64`, …) and expose the API on MP (many APIs stay Android-only); match project targets.
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- **Confirm versions** via context7 or AndroidX notes; if not, say so—wrap platform lifecycle behind interfaces if needed.
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- **Typical in `commonMain` (re-verify):** `ViewModel`, `viewModelScope`, `collectAsStateWithLifecycle`, `koinViewModel()`.
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## State Restoration
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- `rememberSaveable`: small local UI state only
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- Cross-platform drafts: rehydrate from persistence, not assumed OS restoration parity
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- Serialize ViewModel state only when product requires it
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## Keyboard, Focus, and Input
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- Test text input on real iOS hardware; isolate quirks at the UI/platform edge
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- No keyboard workaround flags in reducer state; shared UI uses inset/safe-area layout
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- Keep selection/composition local per field when needed
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## Safe Area and Layout
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Insets-aware shared layouts; verify safe areas, keyboard overlap, sheets, nav chrome. Never put “iOS safe-area hack” into feature state.
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## Platform Capabilities
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Model haptics, clipboard, share as semantic effects; shell executes them.
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```kotlin
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enum class HapticType { Confirm, Error, Selection }
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interface Haptics { fun perform(type: HapticType) }
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sealed interface ProductEffect {
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data class TriggerHaptic(val type: HapticType) : ProductEffect
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data class ShareQuote(val text: String) : ProductEffect
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}
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interface ShareText { suspend fun share(text: String) }
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```
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## Resources
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CMP shared resources (strings, images, fonts, qualifiers, localization, Gradle setup). Full API surface: **[Multiplatform Resources](resources.md)**.
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```kotlin
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enum class ValidationMessageKey { Required, InvalidNumber, MustBePositive }
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@Composable
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fun ValidationMessage(messageKey: ValidationMessageKey?) {
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val text = when (messageKey) {
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ValidationMessageKey.Required -> stringResource(Res.string.error_required)
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ValidationMessageKey.InvalidNumber -> stringResource(Res.string.error_invalid_number)
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ValidationMessageKey.MustBePositive -> stringResource(Res.string.error_must_be_positive)
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null -> return
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}
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Text(text = text, color = MaterialTheme.colorScheme.error, style = MaterialTheme.typography.bodySmall)
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}
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```
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## Code Examples
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### GOOD: shared calculator
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```kotlin
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class PriceCalculator {
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fun calculate(d: PriceDraft): PriceDerived {
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val w = if (d.includeWaste) 1.10 else 1.0
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val mat = d.area * d.materialRate * w
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val lab = d.area * d.laborRate
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val sub = mat + lab
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val tax = sub * (d.taxPercent / 100.0)
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return PriceDerived(mat, lab, sub, tax, sub + tax)
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}
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}
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```
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### BAD: platform leakage in state
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```kotlin
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@Immutable
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data class ProductState(
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val input: ProductInput = ProductInput(),
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val iosKeyboardInsetHack: Int = 0,
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val androidHapticPattern: String = "",
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val shareSheetPresented: Boolean = false,
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)
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```
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Platform leakage.
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