Files
swift-chess/Sources/Engine/Pieces/Pawn.swift
2024-06-26 22:46:58 +02:00

70 lines
1.6 KiB
Swift

internal final class Pawn: Piece {
internal var kind: Kind = .Pawn
internal weak var board: Board?
internal var color: Color
internal var position: Square.Position
internal var pseudoLegalPositions: [Square.Position] {
let sign: Int8 = color == .Black ? -1 : 1
let rank = Int8(position.rank)
let directions: [Square.Position] = [
.init(file: position.file, rank: rank + 1 * sign),
.init(file: position.file, rank: rank + 2 * sign),
.init(file: position.file + 1, rank: rank + 1 * sign),
.init(file: position.file - 1, rank: rank + 1 * sign)
]
// TODO: Handle en passant
return directions.filter {
let index = $0.index
return index < 1 || index > 63
}
}
internal var legalPositions: [Square.Position] {
pseudoLegalPositions.filter { isLegal(on: $0) }
}
internal var unicodeRepresentation: String {
color == .Black ? "" : ""
}
internal func move(to dst: Square.Position) -> Bool {
guard board != nil else {
return false
}
if !(legalPositions.contains { $0 == dst }) {
return false
}
if let board = board, var s = board[position], var d = board[dst] {
s.piece = self
d.piece = nil
}
position = dst
return true
}
internal func isLegal(on pos: Square.Position) -> Bool {
// TODO: Handle "En-Passant"
if let board = board, let s = board[pos] {
if let p = s.piece {
if p.color == color { return false }
if p.kind == .King {
// TODO: Notify board of check
return false
}
}
}
return true
}
internal init(
color: Color, on position: Square.Position
) {
self.color = color
self.position = position
}
}