Files
swift-chess/Sources/Engine/Pieces/Pawn.swift
2024-06-27 19:13:13 +02:00

64 lines
1.2 KiB
Swift

final class Pawn: Piece {
var kind: Kind = .Pawn
weak var board: Board?
var color: Color
var position: Square.Position
var pseudoLegalPositions: [Square.Position] {
let sign: Int8 = color == .Black ? -1 : 1
return [
position + (1 * sign, 0),
position + (2 * sign, 0),
position + (1 * sign, 1),
position + (1 * sign, -1)
].filter { $0.index != nil }
}
var legalPositions: [Square.Position] {
pseudoLegalPositions.filter { isLegal(on: $0) }
}
var unicodeRepresentation: String {
color == .Black ? "" : ""
}
func move(to dst: Square.Position) -> Bool {
guard board != nil else {
return false
}
if !(legalPositions.contains { $0 == dst }) {
return false
}
if let board = board, var s = board[position], var d = board[dst] {
s.piece = self
d.piece = nil
}
position = dst
return true
}
func isLegal(on pos: Square.Position) -> Bool {
// TODO: Handle "En-Passant"
if let board = board, let s = board[pos] {
if let p = s.piece {
if p.color == color { return false }
if p.kind == .King {
// TODO: Notify board of check
return false
}
}
}
return true
}
init(
color: Color, on position: Square.Position
) {
self.color = color
self.position = position
}
}