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https://github.com/sudosylabs/vnidrop.git
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Generalize the studio into a Platform/DeviceModel abstraction so it renders both iPhone and iPad sets from one code path. - Platform: per-target canvas (iPad 2064x2752), 3D model, capture sim, and output subfolder (iPad -> <Language>/iPad/). PLATFORM=iphone|ipad. - DeviceModel: screen material, orientation (yaw) fix, optional glass mesh, graphite recolor — the per-model quirks the renderer needs. - SceneKit renderer: auto-generates planar UVs for screen meshes that ship without them; textures every material matching the screen name; zFar scaled for large-unit models; body recolor skips the real screen material. - iPad uses a CC BY 4.0 model (commercial-safe) with real bezel geometry; first-pass iPad layouts for all four screens. capture.sh is PLATFORM-aware. Remove now-dead code: the 2D mockup fallback (ClipDeviceRenderer, MockupGeometry), the orbit ring and binary-tunnel (superseded by the route arc and the encryption-flow), unused DeviceModel UV/inset workarounds; refresh the README and .gitignore to match.
77 lines
3.4 KiB
Bash
Executable File
77 lines
3.4 KiB
Bash
Executable File
#!/usr/bin/env bash
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# Capture real, localized app screens for the studio pipeline.
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#
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# Drives the app straight into each marketing screen via the DEBUG `-VniScreenshot`
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# launch argument (no UI automation needed), once per locale via `-AppleLanguages`,
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# and writes assets/shots/<locale>/<screen>.png at the device's native resolution.
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#
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# ./capture.sh # all locales
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# LOCALES="en fr" ./capture.sh
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# SCREENSHOT_DEVICE="iPhone 17 Pro Max" ./capture.sh
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#
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# Requires a Debug build (the fixture gateway is compiled under #if DEBUG).
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set -euo pipefail
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trap 'echo "capture.sh: failed (rc=$?) at line $LINENO" >&2' ERR
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cd "$(dirname "$0")"
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APPLE_DIR="$(cd ../../../apple && pwd)"
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BUNDLE_ID="com.vnidrop.app"
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LOCALES=${LOCALES:-"en fr de es it nl pl pt ru"}
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# PLATFORM=iphone|ipad selects the simulator and the shots subdir (must match main.swift).
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PLATFORM="${PLATFORM:-iphone}"
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case "$PLATFORM" in
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ipad) DEVICE="${SCREENSHOT_DEVICE:-iPad Pro 13-inch (M5)}";;
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*) DEVICE="${SCREENSHOT_DEVICE:-iPhone 17 Pro Max}";;
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esac
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# scenario (launch arg value) -> studio screen id (output filename stem).
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# send-anywhere reuses the share screenshot (see ScreenSpec shotId), so it isn't
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# captured separately; stay-private uses black screens (no capture).
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SCENARIOS="share:share-securely approval:choose-receivers"
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# Screenshots are transient build output, regenerated per run — never committed. They
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# live under generated/ (git-ignored), not in assets/.
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SHOTS_DIR="${SHOTS_DIR:-generated/shots/$PLATFORM}"
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echo "==> Regenerating project"; (cd "$APPLE_DIR" && xcodegen generate >/dev/null)
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echo "==> Building VniDrop (Debug) for $DEVICE"
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xcodebuild build -project "$APPLE_DIR/VniDrop.xcodeproj" -scheme VniDrop \
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-destination "platform=iOS Simulator,name=$DEVICE" -configuration Debug \
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CODE_SIGNING_ALLOWED=NO >/dev/null
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APP="$(xcodebuild -project "$APPLE_DIR/VniDrop.xcodeproj" -scheme VniDrop \
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-destination "platform=iOS Simulator,name=$DEVICE" -configuration Debug \
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-showBuildSettings 2>/dev/null | awk -F' = ' '/ BUILT_PRODUCTS_DIR /{print $2; exit}')/VniDrop.app"
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UDID="$(xcrun simctl list devices available | grep -F "$DEVICE (" | head -1 \
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| grep -oiE '[0-9a-f-]{36}' | head -1)"
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[ -n "$UDID" ] || { echo "error: no simulator '$DEVICE'"; exit 1; }
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echo " device: $UDID"
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echo " app: $APP"
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xcrun simctl boot "$UDID" 2>/dev/null || true
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xcrun simctl bootstatus "$UDID" -b >/dev/null 2>&1 || true
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xcrun simctl ui "$UDID" appearance dark >/dev/null 2>&1 || true # match the dark marketing look
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xcrun simctl status_bar "$UDID" override --time "9:41" \
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--batteryState charged --batteryLevel 100 --cellularBars 4 --wifiBars 3 >/dev/null 2>&1 || true
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xcrun simctl install "$UDID" "$APP"
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for loc in $LOCALES; do
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mkdir -p "$SHOTS_DIR/$loc"
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for pair in $SCENARIOS; do
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scenario="${pair%%:*}"; screen="${pair##*:}"
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xcrun simctl launch --terminate-running-process "$UDID" "$BUNDLE_ID" \
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-VniScreenshot "$scenario" -AppleLanguages "($loc)" -AppleLocale "$loc" >/dev/null
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sleep 4
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# simctl can't write into the project tree (TCC blocks the CoreSimulator helper
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# on external/again-protected volumes), so capture to a temp file and move it in.
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tmp="$(mktemp -t vnishot).png"
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xcrun simctl io "$UDID" screenshot "$tmp" >/dev/null 2>&1
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mv "$tmp" "$SHOTS_DIR/$loc/$screen.png"
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echo " 📸 $SHOTS_DIR/$loc/$screen.png"
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done
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done
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echo ""
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echo "Done. Now run 'swift run studio' to composite."
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