Files
vnidrop/packaging/apple/studio/assets/ATTRIBUTION.md
cdricms 4bac61e505 feat(studio): native SwiftUI + SceneKit App Store screenshot pipeline
Replace the Typst/ImageMagick studio with a SwiftPM executable that composes
each marketing screen as a SwiftUI view and renders it headlessly via
ImageRenderer to exact 1284x2778 PNGs.

- Devices are a real iPhone 17 Pro Max .usdz textured + posed in SceneKit
  (graphite body, studio IBL); screen curvature/bezel are the model's geometry.
- Per-screen layouts (pose, globe, route arc, encryption flow) in ScreenSpec.
- send-anywhere: globe + Paris->LA route arc; uses the app's share screen.
- stay-private: converging beams -> glowing padlock -> binary protection stream,
  with localized CHIFFREMENT/PROTECTION banners and an auto-sizing header panel.
- Captions auto-shrink per locale (ViewThatFits) so long translations never clip.
- Screenshots are transient (generated/shots, git-ignored), captured per locale;
  generate.sh does capture + composite in one shot.
- Commit the .usdz model (CC BY 4.0, see assets/ATTRIBUTION.md) and globe asset.
- Remove the superseded Typst pipeline (screens.typ, build.sh, frame.sh, warp.sh).
2026-08-09 18:20:52 +02:00

670 B

Third-party asset attributions

iphone-17-pro-max.usdz

CC BY 4.0 requires visible credit wherever this model (or a render derived from it) is published. The App Store screenshots produced by this studio are derivatives, so keep this attribution with the project. If a suitable place exists (e.g. the app's acknowledgements / licenses screen), surface the credit there as well.