Files
vnidrop/apple/VniDrop/App/RootView.swift
cdricms 2d4fcd78b5 Merge remote-tracking branch 'origin/feat/device-history' into feat/device-history-apple
# Conflicts:
#	apple/VniDrop/App/RootView.swift
#	apple/VniDrop/Features/App/AppModel.swift
2026-08-13 22:31:38 +02:00

417 lines
15 KiB
Swift

import SFSafeSymbols
import SwiftUI
/// App root, ported from `App.kt`. Owns the object graph and feature models, wires
/// the adaptive shell, floating actions, snackbar host, and approval modal.
struct RootView: View {
@StateObject private var graph: AppGraph
@StateObject private var appModel: AppModel
@StateObject private var sendModel: SendModel
@StateObject private var receiveModel: ReceiveModel
@StateObject private var settingsModel: SettingsModel
@StateObject private var savedDevicesModel: SavedDevicesModel
/// Held so it stays alive for the app's lifetime; it has no view of its own.
@StateObject private var savedDeviceNotifications: SavedDeviceNotificationCoordinator
@Environment(\.scenePhase) private var scenePhase
init(dependencies: AppDependencies) {
let graph = AppGraph(dependencies: dependencies)
_graph = StateObject(wrappedValue: graph)
_appModel = StateObject(wrappedValue: AppModel(
environment: dependencies.environment,
repository: graph.coreRepository,
preferences: graph.preferencesRepository,
messages: graph.messages
))
_sendModel = StateObject(wrappedValue: SendModel(
repository: graph.coreRepository,
fileSystemService: dependencies.fileSystemService,
preferences: graph.preferencesRepository,
filePreviewRepository: graph.filePreviewRepository,
messages: graph.messages
))
_receiveModel = StateObject(wrappedValue: ReceiveModel(
repository: graph.coreRepository,
fileSystemService: dependencies.fileSystemService,
preferences: graph.preferencesRepository,
messages: graph.messages
))
_settingsModel = StateObject(wrappedValue: SettingsModel(
environment: dependencies.environment,
deviceInfoProvider: dependencies.deviceInfoProvider,
fileSystemService: dependencies.fileSystemService,
repository: graph.coreRepository,
preferences: graph.preferencesRepository,
notifications: dependencies.notificationService,
messages: graph.messages,
bugReports: NoopBugReportService()
))
let savedDevices = SavedDevicesModel(
repository: graph.coreRepository,
fileSystemService: dependencies.fileSystemService,
preferences: graph.preferencesRepository,
messages: graph.messages
)
_savedDevicesModel = StateObject(wrappedValue: savedDevices)
// Reads the model's snapshot rather than the core directly, so it observes
// exactly the state the UI is showing.
_savedDeviceNotifications = StateObject(wrappedValue: SavedDeviceNotificationCoordinator(
model: savedDevices,
notifications: dependencies.notificationService,
visibility: graph.visibility,
messages: graph.messages
))
}
var body: some View {
GeometryReader { proxy in
let windowClass = windowClassFor(width: proxy.size.width)
let isDark = resolveDarkTheme(appModel.themeMode, systemDark: systemDark)
ZStack {
navigation(windowClass: windowClass)
// Hosted at the root so a pairing request or targeted offer is
// answerable from any tab, and suppressed while a transfer approval
// is up so two blocking decisions never stack.
.savedDevicePrompts(
model: savedDevicesModel,
suppressed: graph.approvalCoordinator.state.current != nil
)
// Observe the coordinator/messages from the *persisted* `graph`
// StateObject. Deriving them in `init` bound the view to a throwaway
// AppGraph rebuilt on every re-init, whose coordinator never receives
// core events so the approval modal never appeared.
ApprovalLayer(
approvals: graph.approvalCoordinator,
sendModel: sendModel
)
// Top-most so the toast is never covered by the approval overlay's
// full-bleed clear layer. Observes the live `graph.messages` directly.
SnackbarHost(controller: graph.messages)
}
.overlay {
// A small, unobtrusive indicator while the core finishes its async
// startup otherwise the lists look empty and the app feels stalled.
if !sendModel.coreState.isInitialized {
CoreStartingOverlay(
error: appModel.startupError,
detail: appModel.startupErrorDetail,
onRetry: appModel.retryStartup,
recovery: appModel.startupRecovery,
isResettingIdentity: appModel.isResettingIdentity,
onResetIdentity: {
Task { await appModel.resetUnrecoverableIdentity() }
}
)
}
}
.animation(.easeInOut(duration: 0.25), value: sendModel.coreState.isInitialized)
.vniDropTheme(isDark: isDark)
.preferredColorScheme(appModel.themeMode.preferredColorScheme)
.environment(\.vniColors, isDark ? .dark : .light)
}
.platformPickers(settingsModel: settingsModel)
.task { await consumeExternalInvitations() }
.onChange(of: scenePhase) { _, phase in
switch phase {
case .active:
graph.visibility.setForeground(true)
graph.backgroundActivity.didBecomeForeground()
settingsModel.refreshNotificationPermission()
// Reconcile against the durable snapshot: while the window was
// unfocused/occluded (common on macOS) live events may not have
// rendered, leaving progress/status stale.
Task { _ = await graph.coreRepository.refresh() }
case .background:
graph.visibility.setForeground(false)
// Hold the process open for iOS's grace window so an active
// transfer can finish and notify before suspension.
graph.backgroundActivity.didEnterBackground()
case .inactive:
graph.visibility.setForeground(false)
@unknown default:
break
}
}
#if os(macOS)
// macOS keeps `scenePhase == .active` even when the app loses focus, so
// drive foreground/background off NSApplication's active state instead
// otherwise notifications (only posted when unfocused) never fire.
.onReceive(NotificationCenter.default.publisher(for: NSApplication.didResignActiveNotification)) { _ in
graph.visibility.setForeground(false)
}
.onReceive(NotificationCenter.default.publisher(for: NSApplication.didBecomeActiveNotification)) { _ in
graph.visibility.setForeground(true)
settingsModel.refreshNotificationPermission()
Task { _ = await graph.coreRepository.refresh() }
}
#endif
}
/// iOS uses a bottom tab bar; macOS uses a native source-list sidebar so each
/// screen's toolbar lives in the detail column instead of the shared title bar.
@ViewBuilder
private func navigation(windowClass: WindowClass) -> some View {
#if os(macOS)
NavigationSplitView {
List(AppDestination.allCases, selection: sidebarBinding) { destination in
Label(String(localized: destination.labelKey), systemSymbol: destination.systemSymbol)
.tag(destination)
}
.navigationSplitViewColumnWidth(min: 180, ideal: 200, max: 260)
} detail: {
screen(for: appModel.destination, windowClass: windowClass)
}
#else
TabView(selection: destinationBinding) {
ForEach(AppDestination.allCases) { destination in
screen(for: destination, windowClass: windowClass)
.tabItem {
Label(String(localized: destination.labelKey), systemSymbol: destination.systemSymbol)
}
.tag(destination)
}
}
#endif
}
private var sidebarBinding: Binding<AppDestination?> {
Binding(
get: { appModel.destination },
set: { newValue in
if let value = newValue {
Task { @MainActor in appModel.selectDestination(value) }
}
}
)
}
private var destinationBinding: Binding<AppDestination> {
// Defer the write out of the current view-update cycle: TabView reconciles
// its selection synchronously during body evaluation on macOS, and mutating
// the published `destination` there triggers a "publishing within view
// updates" warning.
Binding(get: { appModel.destination }, set: { newValue in
Task { @MainActor in appModel.selectDestination(newValue) }
})
}
@ViewBuilder
private func screen(for destination: AppDestination, windowClass: WindowClass) -> some View {
switch destination {
case .send: SendScreen(model: sendModel, windowClass: windowClass)
case .receive: ReceiveScreen(model: receiveModel, windowClass: windowClass)
case .savedDevices:
SavedDevicesScreen(model: savedDevicesModel, windowClass: windowClass)
case .settings:
SettingsScreen(model: settingsModel, windowClass: windowClass)
}
}
private var systemDark: Bool {
#if os(iOS)
return UITraitCollection.current.userInterfaceStyle == .dark
#else
return NSApp.effectiveAppearance.bestMatch(from: [.darkAqua, .aqua]) == .darkAqua
#endif
}
private func consumeExternalInvitations() async {
for await invitation in graph.dependencies.externalInvitations.invitations {
appModel.selectDestination(.receive)
switch invitation {
case .success(let raw):
receiveModel.onInvitationResult(.invitationFile, .success(raw))
case .failure(let error):
receiveModel.onInvitationResult(.invitationFile, .failure(error))
}
}
}
}
/// Hosts the approval modal, observing the coordinator passed in from the persisted
/// `AppGraph`. Kept as a child view so the `@ObservedObject` subscription is
/// established here (in `body`) against the live instance, rather than in
/// `RootView.init` against a throwaway graph.
private struct ApprovalLayer: View {
@ObservedObject var approvals: ApprovalCoordinator
let sendModel: SendModel
/// Drives the approval sheet; toggled from the pending-approval `onChange` so the
/// presentation can be deferred until the Share/QR sheet has dismissed on macOS.
@State private var showApproval = false
/// macOS-only: an approval arrived while a share/QR sheet was still up. We close
/// that sheet and present the approval once its dismissal completes (see
/// `sendModel.shareSheetsDismissed`), since macOS drops a sheet shown mid-dismissal.
@State private var approvalAwaitingSheetDismiss = false
var body: some View {
ApprovalModalHost(
isPresented: $showApproval,
state: approvals.state,
onAccept: approvals.accept,
onRefuse: approvals.refuse
)
// A pending approval is a blocking modal. Close any open share/QR sheet first
// (the detail-view panel *or* the list-level share sheet), then present the
// approval sheet: the approval is presented from the app root and neither
// platform reliably stacks it over a sheet owned by the Send screen.
.onChange(of: approvals.state.current?.id) { _, id in
guard id != nil else {
showApproval = false
approvalAwaitingSheetDismiss = false
return
}
let wasShowingSheet = sendModel.state.detailPanel != nil
|| sendModel.state.shareTargetId != nil
sendModel.dismissShareSheets()
#if os(macOS)
// macOS silently drops a sheet presented while another is still dismissing,
// so wait for that sheet's real dismissal completion before presenting.
if wasShowingSheet {
approvalAwaitingSheetDismiss = true
} else {
showApproval = true
}
#else
_ = wasShowingSheet
showApproval = true
#endif
}
#if os(macOS)
.onReceive(sendModel.shareSheetsDismissed) { _ in
guard approvalAwaitingSheetDismiss else { return }
approvalAwaitingSheetDismiss = false
if approvals.state.current != nil { showApproval = true }
}
#endif
}
}
/// A full-window cover shown while the core is starting or, when startup fails,
/// the reason and a retry. This overlay sits above the snackbar host, so a failure
/// reported only through a toast would be invisible behind it and the app would
/// look like it was loading forever.
private struct CoreStartingOverlay: View {
let error: UiText?
/// Debug builds only; nil in Release.
let detail: String?
let onRetry: () -> Void
let recovery: AppStartupRecovery?
let isResettingIdentity: Bool
let onResetIdentity: () -> Void
@State private var confirmsIdentityReset = false
var body: some View {
ZStack {
backgroundColor.ignoresSafeArea()
// A repairable identity comes first: it is the one failure the user can
// actually act on, and its own copy explains the consequences.
if recovery == .identityUnrecoverable {
VStack(spacing: 18) {
Image(systemSymbol: .exclamationmarkTriangleFill)
.font(.system(size: 44))
.foregroundStyle(.orange)
Text(String(localized: L10n.App.identityResetTitle))
.font(.title2.bold())
Text(String(localized: L10n.App.identityResetMessage))
.multilineTextAlignment(.center)
.foregroundStyle(.secondary)
.frame(maxWidth: 420)
Button(role: .destructive) {
confirmsIdentityReset = true
} label: {
if isResettingIdentity {
ProgressView()
} else {
Text(String(localized: L10n.App.identityResetAction))
}
}
.buttonStyle(.borderedProminent)
.disabled(isResettingIdentity)
}
.padding(32)
} else if let error {
VStack(spacing: 16) {
Image(systemSymbol: .exclamationmarkTriangleFill)
.font(.system(size: 34))
.foregroundStyle(.orange)
// Not "Starting": startup has stopped, and saying otherwise
// while showing an error contradicts itself.
Text(String(localized: L10n.Error.initialization))
.font(.headline)
.multilineTextAlignment(.center)
Text(error.resolved())
.font(.subheadline)
.foregroundStyle(.secondary)
.multilineTextAlignment(.center)
.textSelection(.enabled)
.frame(maxWidth: 420)
if let detail {
ScrollView {
Text(detail)
.font(.caption.monospaced())
.foregroundStyle(.secondary)
.textSelection(.enabled)
.multilineTextAlignment(.leading)
.frame(maxWidth: .infinity, alignment: .leading)
.padding(10)
}
.frame(maxWidth: 420, maxHeight: 180)
.background(.quaternary.opacity(0.5), in: RoundedRectangle(cornerRadius: 10))
}
Button(String(localized: L10n.Button.retry), action: onRetry)
.buttonStyle(.borderedProminent)
.controlSize(.large)
}
.padding(32)
} else {
VStack(spacing: 16) {
ProgressView().controlSize(.large)
Text(String(localized: L10n.App.starting))
.font(.headline)
.foregroundStyle(.secondary)
}
}
}
.transition(.opacity)
.alert(
String(localized: L10n.App.identityResetTitle),
isPresented: $confirmsIdentityReset
) {
Button(String(localized: L10n.Button.cancel), role: .cancel) {}
Button(String(localized: L10n.App.identityResetAction), role: .destructive) {
onResetIdentity()
}
} message: {
Text(String(localized: L10n.App.identityResetConfirmation))
}
.accessibilityElement(children: .combine)
.accessibilityLabel(Text(accessibilityLabel))
}
/// Mirrors the three visual states, so VoiceOver never announces "Starting"
/// over a screen that has actually stopped and is asking for a decision.
private var accessibilityLabel: String {
if recovery == .identityUnrecoverable {
return String(localized: L10n.App.identityResetTitle)
}
return error?.resolved() ?? String(localized: L10n.App.starting)
}
private var backgroundColor: Color {
#if os(iOS)
Color(uiColor: .systemBackground)
#else
Color(nsColor: .windowBackgroundColor)
#endif
}
}
#if os(iOS)
import UIKit
#else
import AppKit
#endif