Drop the Share-diagnostics preference, its Settings toggle and the
DiagnosticsBuildConfig stub. Bug reporting (NoopBugReportService) and the
diagnostics install id used for bug-report correlation are retained.
The earlier approval-modal fix folded SnackbarHost and the approval modal into a
single OverlayLayer child; nested that way the approval host's full-bleed clear
layer covered the toast, so snackbars stopped appearing.
Split them: rename OverlayLayer to ApprovalLayer (approval modal only) and hoist
SnackbarHost to a top-most direct child of the root ZStack, observing the live
`graph.messages` directly. The toast now renders above the overlay again.
The approval modal never appeared for a macOS sender: the receiver request
reached the core and even fired its notification, but the modal stayed hidden.
Root cause was observation, not presentation. `RootView` derived `approvals`
and `messages` as `@ObservedObject` in `init` from a freshly built `AppGraph`.
`init` runs on every view re-creation and each run makes a throwaway graph, so
those observed objects were repointed to a dead `ApprovalCoordinator` that never
receives core events — while the persisted `@StateObject graph` (and the models
wired to it) kept the live one. Debug happened not to re-init the view, so it
stayed on the live instance; release re-inits it, exposing the bug.
Move the snackbar + approval modal into an `OverlayLayer` child view that takes
the coordinator/messages as `@ObservedObject` and is constructed in `body` from
the persisted `graph`, so the subscription is always against the live instances.
While here:
- Present the approval only after any open share/QR sheet has actually finished
dismissing (macOS can't stack sheets), driven off the sheet's real
`onDismiss` completion via a new `AdaptiveDrawer.onDismissed` hook and
`SendModel.shareSheetsDismissed` — no wall-clock delay.
- Move the list-level share-sheet state (`shareTargetId`) into `SendModel` so the
approval flow can dismiss every share surface centrally.
- Add a fallback: pending receiver rows in the Receivers panel now offer an
Approve action (`SendModel.acceptReceiver`) alongside Refuse, for the case the
modal didn't surface.
Approval modal: since the Share/QR sheet auto-opens after creating a transfer,
it is always up when a receiver request arrives, and macOS silently drops a sheet
presented while another is still dismissing — so the approval sheet never appeared.
Drive the approval sheet from explicit state (not a constant binding) and, on
macOS, defer its presentation one dismiss-beat after closing the Share/QR sheet so
the hand-off is serialized. Still a non-dismissable sheet; iOS timing unchanged.
Sandboxed file sharing: the macOS picker released its security scope immediately,
so the core's later import failed with EPERM under the App Store sandbox (the
non-sandboxed .dmg was unaffected). Capture a security-scoped bookmark at pick
time and re-acquire access across shareFiles() — during which the core imports the
bytes — mirroring the receive-folder scoped-access pattern.
Add a second macOS shipping channel alongside the App Store build:
- New VniDropDirect target (Release-Direct config) sharing VniDrop's sources via
an AppBase target template; links Sparkle behind the DIRECT_DISTRIBUTION flag so
the App Store binary never bundles a self-updater. arm64-only (core is arm64).
- Sparkle updater (SparkleUpdater.swift) + "Check for Updates" menu, compiled only
under DIRECT_DISTRIBUTION; Info.plist SUFeedURL points at the GitHub Release
/latest/download/appcast.xml, non-sandboxed entitlements for Developer ID.
- build-dmg.sh (archive → Developer ID export → DMG → sign → notarize → staple),
generate-appcast.sh, and ExportOptions-DeveloperID.plist.
- apple-release.yml: on tag v*.*.*, build/notarize the DMG, publish the GitHub
Release with appcast, and push the Homebrew cask to sudosylabs/homebrew-vnidrop.
apple.yml gains a PR compile-check of the direct target.
- CFBundleVersion is stamped at build time as a UTC YYMMDD.HHMM timestamp for both
channels, replacing the hand-maintained build number.
- Docs (RELEASE-MACOS.md, README), cask template + tap README, localized
updates_check string, Makefile targets, gitignore for dist/ artifacts.
iOS suspends the process on backgrounding, freezing the core's network
threads so in-flight transfers stall and never fire notifications. Hold a
UIApplication background-task assertion (BackgroundActivityController) while
transfers/shares are active so iOS grants its grace window — long enough to
finish and notify. Released on foreground, on completion, or on expiration.
No UIBackgroundModes added (keeps App Store validation clean); macOS is a
no-op since it already runs unfocused.
Add a localized iOS-only Settings notice explaining the platform limit so it
doesn't read as a bug.
The core initializes asynchronously at launch, so for a moment the transfer lists
look empty and the app feels stalled. Show a full-window overlay (centered spinner
+ "Starting…") as the top layer of the root stack while coreState.isInitialized is
false; it fades out once the core is ready.
macOS uses a single-instance `Window` scene instead of `WindowGroup`, which
otherwise lets the app open multiple windows (via ⌘N). iPadOS sets
`UIApplicationSupportsMultipleScenes = false` to block a second scene via Stage
Manager / split view. (`LSMultipleInstancesProhibited` only blocks a second
process, not a second window.)
Adds background notifications for the "the thing you were waiting for is
done" moments, alongside the existing incoming-approval-request one:
- a receive finished downloading (receive -> done)
- a receive failed / was interrupted (receive -> failed)
- a share you own failed (send -> failed)
- a receiver finished downloading your share (receiver status completed)
A new TransferNotificationCoordinator observes core state + signals and
publishes these; the decision of which moments notify is a pure function
(plannedTransferNotifications / plannedReceiverNotifications), unit-tested
independently. The first state snapshot only primes existing history as seen
so launch doesn't spam.
Notification permission is now the single source of truth. The in-app
notifications toggle and its decoupled UserDefaults preference are gone;
the Settings section shows an "Allow notifications" button that requests the
OS permission (or deep-links to Settings once decided), and notifications
gate purely on `permission == .granted`.
macOS delivery fixes:
- add a UNUserNotificationCenterDelegate so banners present even while the
app is active (the app window is usually open on macOS)
- present-when-active on macOS, suppress-when-foregrounded on iOS
- reserve the notification id before awaiting publish: the CombineLatest
fired several times and re-added the same identifier, which macOS
coalesces into a silent update with no banner
- LocalNotificationService seeds its permission at init so gating can't
race a not-yet-refreshed .notDetermined
Eight localized title/body strings added (apple-only); the shared
notifications_description copy is generalized from "receive requests" to
"transfer activity".
Replaces every stringly-typed SF Symbol name with a compile-time-checked
SFSymbol case, mirroring the L10n accessor approach. A mistyped or
OS-unavailable symbol is now a build error instead of a silently blank
glyph at runtime.
Adds the SFSafeSymbols SPM package (project.yml) and migrates all call
sites: Image(systemName:)/Label(systemImage:) -> systemSymbol, and the
five symbol-carrying view properties (AppDestination.systemSymbol,
SettingsRow.icon, AboutPoint.symbol, MethodRow.icon, PolicyOption.icon)
flipped from String to SFSymbol end to end.
Replaces every stringly-typed localization key in the Apple app with
compile-time-checked accessors generated from localization/strings.json.
A mistyped key is now a build error instead of a silent fallback to the
raw key at runtime. The runtime path is unchanged: plain keys are
String.LocalizationValue constants resolved with String(localized:) and
Apple's String Catalog still does the lookup; keys with arguments become
typed, named functions applying args through String(format:).
Generator: new renderSwiftAccessors emits apple/VniDrop/Generated/L10n.swift,
wired into generate. Renamed generic arg1/arg2 tokens on four keys to
semantic names (receiver, transferName, deviceId) and updated their context
notes; positional output is unchanged so .xcstrings (bar the 4 comments)
and the Android XML regenerate identical.
Migration: every key-carrying value flipped to String.LocalizationValue
end to end, resolved only at the leaf. Zero key literals and zero
LocalizedStringKey remain in app or test code. macOS build passes; iOS
test run pending.
Enable complete strict concurrency and switch the app target to Swift 6.
- Isolate model dependency protocols to @MainActor
- Make the CoreRepository blocking-FFI bridge race-free: nonisolated(unsafe)
core handle, nonisolated runCore/readSnapshot, @Sendable work block,
Sendable domain models
- Fix Binding method-reference captures; @preconcurrency imports for
CoreNFC/AVFoundation/VnidropCore; isolate the NFC/QR delegate helpers
- Settings: add Storage screen (size breakdown + delete-all-transfers) and
expand About (what it is/isn't, privacy & security, license/source)
- Move Report a bug to a toolbar sheet (cancel-only unless empty)
- Send progress: derive the list-row bar from receiver delivery status so it
clears once every receiver completes
- Fixes: iPad orientations, onChange(of:) iOS 17 API, weak-self captures,
invalid SF Symbol, macOS bug-report form labels; bump core build target to
match the app (18.2/15.0)
- Sender progress: aggregate only in-flight receivers so the bar clears on
completion and is order-independent ("Sending to N")
- Add Stop sharing and per-receiver Refuse (pending requests) on the sender
- Fix macOS: raise approval modal above the Share sheet; drive foreground
state off NSApplication so background notifications fire
- Persist app identity (display name, category) and signing team via
Info.plist / project.yml / gitignored Local.xcconfig
Add a native SwiftUI VniDrop app (Send/Receive/Settings) talking to the
Rust core via generated UniFFI Swift bindings, plus the uniffi-bindgen
helper crate. iOS uses a TabView, macOS a NavigationSplitView sidebar.