The approval modal never appeared for a macOS sender: the receiver request
reached the core and even fired its notification, but the modal stayed hidden.
Root cause was observation, not presentation. `RootView` derived `approvals`
and `messages` as `@ObservedObject` in `init` from a freshly built `AppGraph`.
`init` runs on every view re-creation and each run makes a throwaway graph, so
those observed objects were repointed to a dead `ApprovalCoordinator` that never
receives core events — while the persisted `@StateObject graph` (and the models
wired to it) kept the live one. Debug happened not to re-init the view, so it
stayed on the live instance; release re-inits it, exposing the bug.
Move the snackbar + approval modal into an `OverlayLayer` child view that takes
the coordinator/messages as `@ObservedObject` and is constructed in `body` from
the persisted `graph`, so the subscription is always against the live instances.
While here:
- Present the approval only after any open share/QR sheet has actually finished
dismissing (macOS can't stack sheets), driven off the sheet's real
`onDismiss` completion via a new `AdaptiveDrawer.onDismissed` hook and
`SendModel.shareSheetsDismissed` — no wall-clock delay.
- Move the list-level share-sheet state (`shareTargetId`) into `SendModel` so the
approval flow can dismiss every share surface centrally.
- Add a fallback: pending receiver rows in the Receivers panel now offer an
Approve action (`SendModel.acceptReceiver`) alongside Refuse, for the case the
modal didn't surface.
Replace the free-form InvitationError.message(String) case with semantic
cases mapped to L10n keys at the UI boundary (Error.uiText), so user-facing
error text is localized instead of substring-matched from English blobs.
.raw(String) remains only for genuinely dynamic system/core messages.
Localize the CoreNFC alertMessage prompts via existing L10n keys, and add
SwiftLint rules (raw_alert_message, raw_invitation_error) to catch raw
alert strings and literal .raw("…") errors going forward.
The typed-resource rules missed a bare string literal passed as the leading arg of
a view initializer (e.g. Label("send_stop_sharing", …)), which is an implicit
LocalizedStringKey. Add a rule covering Text/Label/Button/Section/Picker/etc.
(empty labels allowed). Fixes the two dynamic-content Text sites it surfaced by
switching them to Text(verbatim:).
The receiver row showed the core's raw reason code (e.g. destination_exists),
breaking the never-expose-raw-reason-blobs rule. Map the core reason codes to the
existing L10n.Error.* messages via receiverReasonUiText, with a generic fallback so
a raw code is never surfaced.
The macOS sidebar selection and item icons rendered in the system default
blue because the app had no global accent color — SwiftUI's `.tint` doesn't
reach the AppKit-backed sidebar. Add an AccentColor asset (the exact sRGB of
VniDropColors.brandPurple) and wire ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME
so the accent applies at the OS level everywhere, including the sidebar.
Replaces every stringly-typed SF Symbol name with a compile-time-checked
SFSymbol case, mirroring the L10n accessor approach. A mistyped or
OS-unavailable symbol is now a build error instead of a silently blank
glyph at runtime.
Adds the SFSafeSymbols SPM package (project.yml) and migrates all call
sites: Image(systemName:)/Label(systemImage:) -> systemSymbol, and the
five symbol-carrying view properties (AppDestination.systemSymbol,
SettingsRow.icon, AboutPoint.symbol, MethodRow.icon, PolicyOption.icon)
flipped from String to SFSymbol end to end.
Replaces every stringly-typed localization key in the Apple app with
compile-time-checked accessors generated from localization/strings.json.
A mistyped key is now a build error instead of a silent fallback to the
raw key at runtime. The runtime path is unchanged: plain keys are
String.LocalizationValue constants resolved with String(localized:) and
Apple's String Catalog still does the lookup; keys with arguments become
typed, named functions applying args through String(format:).
Generator: new renderSwiftAccessors emits apple/VniDrop/Generated/L10n.swift,
wired into generate. Renamed generic arg1/arg2 tokens on four keys to
semantic names (receiver, transferName, deviceId) and updated their context
notes; positional output is unchanged so .xcstrings (bar the 4 comments)
and the Android XML regenerate identical.
Migration: every key-carrying value flipped to String.LocalizationValue
end to end, resolved only at the leaf. Zero key literals and zero
LocalizedStringKey remain in app or test code. macOS build passes; iOS
test run pending.
- Settings: add Storage screen (size breakdown + delete-all-transfers) and
expand About (what it is/isn't, privacy & security, license/source)
- Move Report a bug to a toolbar sheet (cancel-only unless empty)
- Send progress: derive the list-row bar from receiver delivery status so it
clears once every receiver completes
- Fixes: iPad orientations, onChange(of:) iOS 17 API, weak-self captures,
invalid SF Symbol, macOS bug-report form labels; bump core build target to
match the app (18.2/15.0)
- Sender progress: aggregate only in-flight receivers so the bar clears on
completion and is order-independent ("Sending to N")
- Add Stop sharing and per-receiver Refuse (pending requests) on the sender
- Fix macOS: raise approval modal above the Share sheet; drive foreground
state off NSApplication so background notifications fire
- Persist app identity (display name, category) and signing team via
Info.plist / project.yml / gitignored Local.xcconfig
Add a native SwiftUI VniDrop app (Send/Receive/Settings) talking to the
Rust core via generated UniFFI Swift bindings, plus the uniffi-bindgen
helper crate. iOS uses a TabView, macOS a NavigationSplitView sidebar.