feat(apple): native SwiftUI app for iOS and macOS

Add a native SwiftUI VniDrop app (Send/Receive/Settings) talking to the
Rust core via generated UniFFI Swift bindings, plus the uniffi-bindgen
helper crate. iOS uses a TabView, macOS a NavigationSplitView sidebar.
This commit is contained in:
2026-07-18 22:06:30 +02:00
parent 601cbc486e
commit ea376a382b
68 changed files with 8650 additions and 1 deletions

View File

@@ -0,0 +1,50 @@
#if os(iOS)
import Foundation
import UIKit
/// Builds the iOS dependency graph, ported from `rememberIosAppDependencies`.
@MainActor
func makeAppDependencies(externalInvitations: ExternalInvitationController) -> AppDependencies {
let device = UIDevice.current
let version = Bundle.main.object(forInfoDictionaryKey: "CFBundleShortVersionString") as? String ?? "0.1.0"
let env = PlatformEnvironment(
name: "\(device.systemName) \(device.systemVersion)",
appVersion: version,
defaultCoreDataDir: applicationDataDirectory(),
defaultUsername: device.name.isEmpty ? "Receiver" : device.name
)
return AppDependencies(
environment: env,
deviceInfoProvider: IosDeviceInfoProvider(),
fileSystemService: IosFileSystemService(),
notificationService: LocalNotificationService(),
externalInvitations: externalInvitations
)
}
private func applicationDataDirectory() -> String {
let base = FileManager.default.urls(for: .applicationSupportDirectory, in: .userDomainMask).first!
return base.appendingPathComponent("VniDrop").path
}
private struct IosDeviceInfoProvider: DeviceInfoProvider {
@MainActor
func load() async -> DeviceInfo {
let device = UIDevice.current
let battery: String? = {
let wasMonitoring = device.isBatteryMonitoringEnabled
device.isBatteryMonitoringEnabled = true
defer { device.isBatteryMonitoringEnabled = wasMonitoring }
let level = device.batteryLevel
return level >= 0 ? "\(Int(level * 100))%" : nil
}()
return DeviceInfo(
deviceName: device.name,
deviceModel: device.model,
operatingSystem: "\(device.systemName) \(device.systemVersion)",
network: nil,
batteryLevel: battery
)
}
}
#endif