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feat(l10n): advertise app localizations to iOS
The per-app language picker in iOS Settings only appears when the built app declares multiple localizations. Add the planned languages to the Xcode project's knownRegions (so Xcode compiles their .lproj from the String Catalog), and have `generate` keep CFBundleLocalizations in Info.plist in sync with supportedLanguages (currently en, fr).
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@@ -2,6 +2,11 @@
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleLocalizations</key>
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<array>
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<string>en</string>
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<string>fr</string>
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</array>
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<key>CADisableMinimumFrameDurationOnPhone</key>
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<true/>
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<key>CFBundleDevelopmentRegion</key>
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