ConvertibleToDouble instead of Numeric
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@@ -340,28 +340,36 @@ public struct UnitValue<ValueType: ConvertibleToDouble>:
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}
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/// The result will have the `unit` of the left hand side value.
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public static func - <T: Numeric>(lhs: UnitValue<T>, rhs: UnitValue<T>)
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public static func - <T: ConvertibleToDouble>(
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lhs: UnitValue<T>, rhs: UnitValue<T>
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)
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-> UnitValue<Double>
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{
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(lhs.value - rhs.value)[lhs.unit]
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}
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/// The result will have the `unit` of the left hand side value.
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public static func + <T: Numeric>(lhs: UnitValue<T>, rhs: UnitValue<T>)
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public static func + <T: ConvertibleToDouble>(
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lhs: UnitValue<T>, rhs: UnitValue<T>
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)
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-> UnitValue<Double>
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{
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(lhs.value + rhs.value)[lhs.unit]
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}
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/// The result will have the `unit` of the left hand side value.
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public static func * <T: Numeric>(lhs: UnitValue<T>, rhs: UnitValue<T>)
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public static func * <T: ConvertibleToDouble>(
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lhs: UnitValue<T>, rhs: UnitValue<T>
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)
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-> UnitValue<Double>
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{
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(lhs.value * rhs.value)[lhs.unit]
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}
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/// The result will have the `unit` of the left hand side value.
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public static func / <T: Numeric>(lhs: UnitValue<T>, rhs: UnitValue<T>)
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public static func / <T: ConvertibleToDouble>(
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lhs: UnitValue<T>, rhs: UnitValue<T>
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)
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-> UnitValue<Double>
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{
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guard rhs.value != 0 else {
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