Linear + Diagonal moves
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@@ -1,32 +1,29 @@
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internal final class Pawn: Piece {
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internal var kind: Kind = .Pawn
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internal weak var board: Board?
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internal var color: Color
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internal var position: Square.Position
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internal var pseudoLegalPositions: [Square.Position] {
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final class Pawn: Piece {
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var kind: Kind = .Pawn
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weak var board: Board?
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var color: Color
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var position: Square.Position
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var pseudoLegalPositions: [Square.Position] {
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let sign: Int8 = color == .Black ? -1 : 1
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let rank = Int8(position.rank)
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let directions: [Square.Position] = [
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.init(file: position.file, rank: rank + 1 * sign),
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.init(file: position.file, rank: rank + 2 * sign),
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.init(file: position.file + 1, rank: rank + 1 * sign),
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.init(file: position.file - 1, rank: rank + 1 * sign)
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.init(rank: rank + 1 * sign, file: position.file),
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.init(rank: rank + 2 * sign, file: position.file),
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.init(rank: rank + 1 * sign, file: position.file + 1),
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.init(rank: rank + 1 * sign, file: position.file - 1)
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]
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// TODO: Handle en passant
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return directions.filter {
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let index = $0.index
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return index < 1 || index > 63
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}
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return directions.filter { $0.index != nil }
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}
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internal var legalPositions: [Square.Position] {
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var legalPositions: [Square.Position] {
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pseudoLegalPositions.filter { isLegal(on: $0) }
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}
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internal var unicodeRepresentation: String {
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var unicodeRepresentation: String {
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color == .Black ? "♟" : "♙"
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}
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internal func move(to dst: Square.Position) -> Bool {
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func move(to dst: Square.Position) -> Bool {
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guard board != nil else {
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return false
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}
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@@ -45,7 +42,7 @@ internal final class Pawn: Piece {
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return true
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}
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internal func isLegal(on pos: Square.Position) -> Bool {
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func isLegal(on pos: Square.Position) -> Bool {
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// TODO: Handle "En-Passant"
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if let board = board, let s = board[pos] {
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if let p = s.piece {
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@@ -60,7 +57,7 @@ internal final class Pawn: Piece {
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return true
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}
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internal init(
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init(
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color: Color, on position: Square.Position
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) {
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self.color = color
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