Linear + Diagonal moves

This commit is contained in:
cdricms
2024-06-27 18:09:01 +02:00
parent bc145da022
commit 8b5c2a592e
11 changed files with 179 additions and 108 deletions

View File

@@ -1,27 +1,27 @@
internal final class Bishop: Piece, DiagonalMoves {
internal weak var board: Board?
internal var kind: Kind = .Bishop
final class Bishop: Piece, DiagonalMoves {
weak var board: Board?
var kind: Kind = .Bishop
internal var unicodeRepresentation: String {
var unicodeRepresentation: String {
return color == .Black ? "" : ""
}
internal var color: Color
var color: Color
internal var position: Square.Position
var position: Square.Position
internal var pseudoLegalPositions: [Square.Position] {
var pseudoLegalPositions: [Square.Position] {
return getDiagonalMoves(from: position)
}
internal var legalPositions: [Square.Position] {
var legalPositions: [Square.Position] {
return pseudoLegalPositions.filter { isLegal(on: $0) }
}
internal func move(to dst: Square.Position) -> Bool {
func move(to dst: Square.Position) -> Bool {
return false
}
internal func isLegal(on pos: Square.Position) -> Bool {
func isLegal(on pos: Square.Position) -> Bool {
if let board = board, let s = board[pos] {
if let p = s.piece {
if p.color == color { return false }
@@ -34,7 +34,7 @@ internal final class Bishop: Piece, DiagonalMoves {
return true
}
internal init(color: Color, on position: Square.Position) {
init(color: Color, on position: Square.Position) {
self.color = color
self.position = position
}

View File

@@ -1,19 +1,35 @@
internal protocol DiagonalMoves {
protocol DiagonalMoves {
func getDiagonalMoves(from pos: Square.Position) -> [Square.Position]
}
extension DiagonalMoves {
func getDiagonalMoves(from pos: Square.Position) -> [Square.Position] {
return []
var squares = [Square.Position]()
for i: (Int8, Int8) in [(1, -1), (1, 1), (-1, 1), (-1, -1)] {
var currentSquare = pos + i
while currentSquare.index != nil {
squares.append(currentSquare)
currentSquare += i
}
}
return squares
}
}
internal protocol LinearMoves {
protocol LinearMoves {
func getLinearMoves(from pos: Square.Position) -> [Square.Position]
}
extension LinearMoves {
func getLinearMoves(from pos: Square.Position) -> [Square.Position] {
return []
var squares = [Square.Position]()
for i: (Int8, Int8) in [(1, 0), (0, 1), (-1, 0), (0, -1)] {
var currentSquare = pos + i
while currentSquare.index != nil {
squares.append(currentSquare)
currentSquare += i
}
}
return squares
}
}

View File

@@ -1,27 +1,27 @@
internal final class King: Piece {
internal weak var board: Board?
internal var kind: Kind = .King
final class King: Piece {
weak var board: Board?
var kind: Kind = .King
internal var unicodeRepresentation: String {
var unicodeRepresentation: String {
return color == .Black ? "" : ""
}
internal var color: Color
var color: Color
internal var position: Square.Position
var position: Square.Position
internal var pseudoLegalPositions: [Square.Position] {
var pseudoLegalPositions: [Square.Position] {
return []
}
internal var legalPositions: [Square.Position] {
var legalPositions: [Square.Position] {
return pseudoLegalPositions.filter { isLegal(on: $0) }
}
internal func move(to dst: Square.Position) -> Bool {
func move(to dst: Square.Position) -> Bool {
return false
}
internal func isLegal(on pos: Square.Position) -> Bool {
func isLegal(on pos: Square.Position) -> Bool {
if let board = board, let s = board[pos] {
if let p = s.piece {
if p.color == color { return false }
@@ -35,7 +35,7 @@ internal final class King: Piece {
return true
}
internal init(color: Color, on position: Square.Position) {
init(color: Color, on position: Square.Position) {
self.color = color
self.position = position
}

View File

@@ -1,40 +1,37 @@
internal final class Knight: Piece {
internal weak var board: Board?
internal var kind: Kind = .Knight
final class Knight: Piece {
weak var board: Board?
var kind: Kind = .Knight
internal var unicodeRepresentation: String {
var unicodeRepresentation: String {
return color == .Black ? "" : ""
}
internal var color: Color
var color: Color
internal var position: Square.Position
var position: Square.Position
internal var pseudoLegalPositions: [Square.Position] {
var pseudoLegalPositions: [Square.Position] {
let directions: [Square.Position] = [
.init(file: position.file + 1, rank: position.rank + 2),
.init(file: position.file - 1, rank: position.rank + 2),
.init(file: position.file + 1, rank: position.rank - 2),
.init(file: position.file - 1, rank: position.rank - 2),
.init(file: position.file + 2, rank: position.rank + 1),
.init(file: position.file - 2, rank: position.rank + 1),
.init(file: position.file + 2, rank: position.rank - 1),
.init(file: position.file - 2, rank: position.rank - 1)
.init(rank: position.rank + 2, file: position.file + 1),
.init(rank: position.rank + 2, file: position.file - 1),
.init(rank: position.rank - 2, file: position.file + 1),
.init(rank: position.rank - 2, file: position.file - 1),
.init(rank: position.rank + 1, file: position.file + 2),
.init(rank: position.rank + 1, file: position.file - 2),
.init(rank: position.rank - 1, file: position.file + 2),
.init(rank: position.rank - 1, file: position.file - 2)
]
return directions.filter {
let index = $0.index
return index < 0 || index > 63
}
return directions.filter { $0.index != nil }
}
internal var legalPositions: [Square.Position] {
var legalPositions: [Square.Position] {
return pseudoLegalPositions.filter { isLegal(on: $0) }
}
internal func move(to dst: Square.Position) -> Bool {
func move(to dst: Square.Position) -> Bool {
return false
}
internal func isLegal(on pos: Square.Position) -> Bool {
func isLegal(on pos: Square.Position) -> Bool {
if let board = board, let s = board[pos] {
if let p = s.piece {
if p.color == color { return false }
@@ -48,7 +45,7 @@ internal final class Knight: Piece {
return true
}
internal init(color: Color, on position: Square.Position) {
init(color: Color, on position: Square.Position) {
self.color = color
self.position = position
}

View File

@@ -1,32 +1,29 @@
internal final class Pawn: Piece {
internal var kind: Kind = .Pawn
internal weak var board: Board?
internal var color: Color
internal var position: Square.Position
internal var pseudoLegalPositions: [Square.Position] {
final class Pawn: Piece {
var kind: Kind = .Pawn
weak var board: Board?
var color: Color
var position: Square.Position
var pseudoLegalPositions: [Square.Position] {
let sign: Int8 = color == .Black ? -1 : 1
let rank = Int8(position.rank)
let directions: [Square.Position] = [
.init(file: position.file, rank: rank + 1 * sign),
.init(file: position.file, rank: rank + 2 * sign),
.init(file: position.file + 1, rank: rank + 1 * sign),
.init(file: position.file - 1, rank: rank + 1 * sign)
.init(rank: rank + 1 * sign, file: position.file),
.init(rank: rank + 2 * sign, file: position.file),
.init(rank: rank + 1 * sign, file: position.file + 1),
.init(rank: rank + 1 * sign, file: position.file - 1)
]
// TODO: Handle en passant
return directions.filter {
let index = $0.index
return index < 1 || index > 63
}
return directions.filter { $0.index != nil }
}
internal var legalPositions: [Square.Position] {
var legalPositions: [Square.Position] {
pseudoLegalPositions.filter { isLegal(on: $0) }
}
internal var unicodeRepresentation: String {
var unicodeRepresentation: String {
color == .Black ? "" : ""
}
internal func move(to dst: Square.Position) -> Bool {
func move(to dst: Square.Position) -> Bool {
guard board != nil else {
return false
}
@@ -45,7 +42,7 @@ internal final class Pawn: Piece {
return true
}
internal func isLegal(on pos: Square.Position) -> Bool {
func isLegal(on pos: Square.Position) -> Bool {
// TODO: Handle "En-Passant"
if let board = board, let s = board[pos] {
if let p = s.piece {
@@ -60,7 +57,7 @@ internal final class Pawn: Piece {
return true
}
internal init(
init(
color: Color, on position: Square.Position
) {
self.color = color

View File

@@ -1,7 +1,7 @@
internal enum Kind: String, CaseIterable {
enum Kind: String, CaseIterable {
case Pawn, Knight, Bishop, Rook, Queen, King
internal var value: Int8 {
var value: Int8 {
switch self {
case .Pawn: 1
case .Bishop: 3
@@ -12,7 +12,7 @@ internal enum Kind: String, CaseIterable {
}
}
internal static subscript(_ c: Character) -> (Self, Color)? {
static subscript(_ c: Character) -> (Self, Color)? {
let v = c.uppercased()
guard
@@ -39,7 +39,7 @@ internal enum Kind: String, CaseIterable {
}
}
internal protocol Piece {
protocol Piece {
var board: Board? { get }
var color: Color { get }
var unicodeRepresentation: String { get }

View File

@@ -1,28 +1,28 @@
internal final class Queen: Piece, LinearMoves, DiagonalMoves {
internal weak var board: Board?
internal var kind: Kind = .Queen
final class Queen: Piece, LinearMoves, DiagonalMoves {
weak var board: Board?
var kind: Kind = .Queen
internal var unicodeRepresentation: String {
var unicodeRepresentation: String {
return color == .Black ? "" : ""
}
internal var color: Color
var color: Color
internal var position: Square.Position
var position: Square.Position
internal var pseudoLegalPositions: [Square.Position] {
var pseudoLegalPositions: [Square.Position] {
return getDiagonalMoves(from: position) + getLinearMoves(from: position)
}
internal var legalPositions: [Square.Position] {
var legalPositions: [Square.Position] {
return pseudoLegalPositions.filter { isLegal(on: $0) }
}
internal func move(to dst: Square.Position) -> Bool {
func move(to dst: Square.Position) -> Bool {
return false
}
internal func isLegal(on pos: Square.Position) -> Bool {
func isLegal(on pos: Square.Position) -> Bool {
if let board = board, let s = board[pos] {
if let p = s.piece {
if p.color == color { return false }
@@ -36,7 +36,7 @@ internal final class Queen: Piece, LinearMoves, DiagonalMoves {
return true
}
internal init(color: Color, on position: Square.Position) {
init(color: Color, on position: Square.Position) {
self.color = color
self.position = position
}

View File

@@ -1,27 +1,27 @@
internal final class Rook: Piece, LinearMoves {
internal weak var board: Board?
internal var kind: Kind = .Rook
final class Rook: Piece, LinearMoves {
weak var board: Board?
var kind: Kind = .Rook
internal var unicodeRepresentation: String {
var unicodeRepresentation: String {
return color == .Black ? "" : ""
}
internal var color: Color
var color: Color
internal var position: Square.Position
var position: Square.Position
internal var pseudoLegalPositions: [Square.Position] {
var pseudoLegalPositions: [Square.Position] {
return getLinearMoves(from: position)
}
internal var legalPositions: [Square.Position] {
var legalPositions: [Square.Position] {
return pseudoLegalPositions.filter { isLegal(on: $0) }
}
internal func move(to dst: Square.Position) -> Bool {
func move(to dst: Square.Position) -> Bool {
return false
}
internal func isLegal(on pos: Square.Position) -> Bool {
func isLegal(on pos: Square.Position) -> Bool {
if let board = board, let s = board[pos] {
if let p = s.piece {
if p.color == color { return false }
@@ -35,7 +35,7 @@ internal final class Rook: Piece, LinearMoves {
return true
}
internal init(color: Color, on position: Square.Position) {
init(color: Color, on position: Square.Position) {
self.color = color
self.position = position
}