Some refactor and tests
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@@ -1,18 +1,21 @@
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fileprivate func getDirectionalMoves(from pos: Square.Position, with dir: [(Int8, Int8)]) -> [Square.Position] {
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var squares = [Square.Position]()
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for i: (Int8, Int8) in dir {
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var currentSquare = pos + i
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while currentSquare.index != nil {
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squares.append(currentSquare)
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currentSquare += i
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}
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}
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return squares
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}
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protocol DiagonalMoves {
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func getDiagonalMoves(from pos: Square.Position) -> [Square.Position]
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}
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extension DiagonalMoves {
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func getDiagonalMoves(from pos: Square.Position) -> [Square.Position] {
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var squares = [Square.Position]()
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for i: (Int8, Int8) in [(1, -1), (1, 1), (-1, 1), (-1, -1)] {
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var currentSquare = pos + i
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while currentSquare.index != nil {
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squares.append(currentSquare)
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currentSquare += i
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}
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}
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return squares
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getDirectionalMoves(from: pos, with: [(1, -1), (1, 1), (-1, 1), (-1, -1)])
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}
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}
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@@ -22,14 +25,6 @@ protocol LinearMoves {
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extension LinearMoves {
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func getLinearMoves(from pos: Square.Position) -> [Square.Position] {
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var squares = [Square.Position]()
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for i: (Int8, Int8) in [(1, 0), (0, 1), (-1, 0), (0, -1)] {
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var currentSquare = pos + i
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while currentSquare.index != nil {
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squares.append(currentSquare)
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currentSquare += i
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}
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}
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return squares
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getDirectionalMoves(from: pos, with: [(1, 0), (0, 1), (-1, 0), (0, -1)])
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}
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}
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@@ -10,7 +10,16 @@ final class King: Piece {
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var position: Square.Position
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var pseudoLegalPositions: [Square.Position] {
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return []
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[
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position + (1, 0),
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position + (1, 1),
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position + (0, 1),
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position + (-1, 1),
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position + (-1, 0),
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position + (-1, -1),
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position + (0, -1),
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position + (1, -1)
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].filter {$0.index != nil}
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}
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var legalPositions: [Square.Position] {
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@@ -10,17 +10,16 @@ final class Knight: Piece {
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var position: Square.Position
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var pseudoLegalPositions: [Square.Position] {
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let directions: [Square.Position] = [
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.init(rank: position.rank + 2, file: position.file + 1),
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.init(rank: position.rank + 2, file: position.file - 1),
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.init(rank: position.rank - 2, file: position.file + 1),
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.init(rank: position.rank - 2, file: position.file - 1),
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.init(rank: position.rank + 1, file: position.file + 2),
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.init(rank: position.rank + 1, file: position.file - 2),
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.init(rank: position.rank - 1, file: position.file + 2),
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.init(rank: position.rank - 1, file: position.file - 2)
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]
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return directions.filter { $0.index != nil }
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[
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position + (2, 1),
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position + (2, -1),
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position + (-2, 1),
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position + (-2, -1),
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position + (1, 2),
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position + (1, -2),
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position + (-1, 2),
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position + (-1, -2)
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].filter { $0.index != nil }
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}
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var legalPositions: [Square.Position] {
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@@ -5,15 +5,12 @@ final class Pawn: Piece {
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var position: Square.Position
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var pseudoLegalPositions: [Square.Position] {
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let sign: Int8 = color == .Black ? -1 : 1
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let rank = Int8(position.rank)
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let directions: [Square.Position] = [
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.init(rank: rank + 1 * sign, file: position.file),
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.init(rank: rank + 2 * sign, file: position.file),
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.init(rank: rank + 1 * sign, file: position.file + 1),
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.init(rank: rank + 1 * sign, file: position.file - 1)
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]
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// TODO: Handle en passant
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return directions.filter { $0.index != nil }
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return [
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position + (1 * sign, 0),
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position + (2 * sign, 0),
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position + (1 * sign, 1),
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position + (1 * sign, -1)
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].filter { $0.index != nil }
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}
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var legalPositions: [Square.Position] {
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pseudoLegalPositions.filter { isLegal(on: $0) }
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