Added commands to execute interactively
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@@ -1,29 +1,91 @@
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import Engine
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let board = Board(
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fen: .init(
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fen: "rnbqkb1r/pppppppp/2n5/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"))
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// let board: Board = .init()
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enum Command: Equatable {
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case quit
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case noop
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case print
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case move(from: String, to: String)
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case history(command: String? = nil)
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case highlightThreatened(color: Color)
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init?(rawValue: String) {
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let args = rawValue.lowercased().split(separator: " ")
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guard !args.isEmpty else {
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return nil
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}
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switch args[0] {
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case "quit", "q":
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self = .quit
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case "noop", "n":
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self = .noop
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case "print", "p":
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self = .print
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case "move" where args.count == 3, "m" where args.count == 3:
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self = .move(from: String(args[1]), to: String(args[2]))
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case "history" where args.count == 2, "h" where args.count == 2:
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self = .history(command: String(args[1]))
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case "history", "h":
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self = .history()
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case "highlight" where args.count == 2, "hi" where args.count == 2:
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let color: Color =
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switch args[1] {
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case "w", "white":
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.White
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case "b", "black":
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.Black
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default:
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.White
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}
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self = .highlightThreatened(color: color)
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default:
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return nil
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}
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}
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}
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let board: Board = .init()
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print(board)
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var command: Command = .noop
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while command != .quit {
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if let line = readLine(), let c = Command(rawValue: line.lowercased()) {
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command = c
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switch command {
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case .print: print(board)
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case .noop, .quit: continue
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case .move(let from, let to):
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do {
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try board.move(src: from, dst: to)
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} catch {
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print(error)
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continue
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}
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case .history(let command):
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if let c = command {
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if let fmc = Int(c),
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fmc > -1 && fmc < board.history.values.count
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{
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print(board.history.values[fmc])
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} else if c == "count" {
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print(board.history.values.count)
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} else {
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print(board.history.values)
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}
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} else {
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print(board.history.values)
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}
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case .highlightThreatened(let color):
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if let ts = board.threatenedSquares[color] {
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let color = Board.TerminalColors(fg: .def, bg: .red)
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print(ts.count)
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print(board.text(with: [color: Array(ts)]))
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}
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}
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}
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}
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// Execute every time the timer changes
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// board.on(.timer) { time in
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// }
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do {
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try board.move(src: "e4", dst: "f6")
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} catch {
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print(error)
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}
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do {
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try board.move(src: .init(rank: 2, file: 5), dst: .init(rank: 4, file: 5))
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} catch {
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print(error)
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}
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print(board)
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print(board.fen)
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print(board.history.values)
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// let square = board.getSquareInfo(on: .init(rank: 2, file: 7))
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