Lots of changes
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@@ -1,15 +1,10 @@
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final class King: Piece {
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weak var board: Board?
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var kind: Kind = .King
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var unicodeRepresentation: String {
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override var unicodeRepresentation: String {
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return color == .Black ? "♛" : "♕"
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}
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var color: Color
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var position: Square.Position
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var pseudoLegalPositions: [Square.Position] {
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override var pseudoLegalPositions: [Square.Position] {
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[
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position + (1, 0),
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position + (1, 1),
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@@ -18,19 +13,18 @@ final class King: Piece {
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position + (-1, 0),
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position + (-1, -1),
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position + (0, -1),
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position + (1, -1)
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].filter {$0.index != nil}
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position + (1, -1),
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].filter { $0.index != nil }
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}
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var legalPositions: [Square.Position] {
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override var legalPositions: [Square.Position] {
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return pseudoLegalPositions.filter { isLegal(on: $0) }
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}
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func move(to dst: Square.Position) -> Bool {
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return false
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override func move(to dst: Square.Position) {
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}
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func isLegal(on pos: Square.Position) -> Bool {
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override func isLegal(on pos: Square.Position) -> Bool {
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if let board = board, let s = board[pos] {
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if let p = s.piece {
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if p.color == color { return false }
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@@ -44,9 +38,8 @@ final class King: Piece {
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return true
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}
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init(color: Color, on position: Square.Position) {
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self.color = color
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self.position = position
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init(with color: Color, on position: Square.Position) {
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super.init(kind: .King, on: position, with: color)
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}
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}
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